Utility security analysis and export data from a distribution built on Unity3D platform. Utility security analysis and export data from a distribution built on Unity3D platform.
Functionality: - Opening of distribution files (Unity standalone files - Win, MAC, Linux / APK, iOS) - View scene structures - View resources content (text, images, sounds, meshes, scripts, scene objects) - View scripts source code (decompile) - Export resources and scripts (convert image asset to PNG, export Mesh to obj format, decompile assemblies, etc.) - Export with make unity project (scenes, plugins, scripts, resources - only for DevXUnity-UnpackerStudio type license). A professional protection tool and localization for Unity 3D applications.
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Protection against unpacker tools Protects code and resources from export Product 'DevXUnity-Obfuscator Pro' - is a complex protection utility for Unity 3D platform, and is designed to support: -Product localization (stage code, auto-translation) -Protection from code analysis Key features: - Support for obfuscation in actual real-time mode. Support obfuscation: Script (C #, Script, Boo) and libraries (DLL Assembly) -; - Possibility of insertion of the application work restriction by time; -; - Encrypt string data and; - Automated localization of the scenes and the code in many languages.
Support for automatic transfer of resources to the selected language - spell checker support (en, ru) - The ability to export and import of resource localization in CSV format as well as the loading of GoogleSheets - Protection from code analysis.
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Product 'DevXUnity-Obfuscator Pro' - is a complex protection utility for Unity 3D platform, Protection against UnpackerTools protects code and resources from export and is designed to: - obfuscated scripts and libraries; - fully automated localization system; - encryption resources and string code data; Obfuscation (. Lat obfuscare, «obscure, darken') - obfuscated code of the program, that is, to bring the source code or executable code to the form, retain the functional program, but complicates the analysis and understanding of algorithms and modifications during decompilation. 'Entanglement' code can be carried out at the level of the algorithm at the source code, assembly code.
Functionality: - Support obfuscation: - compiled scripts (C #, Script, Boo)the source code is not modified - assemblies that are connected in the form of ready-made libraries (DLL Assembly) - Support obfuscation in real real-time mode. When modifying obfuscation script is performed automatically, and you can in the editor by running the player to work with the obfuscated version, which helps to take into account the peculiarities of the obfuscation process at the stage of creating the product.
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